Learning Yogi
Work with other members of the production team to coordinate audio needs and asset lists
Design sound assets and implement SFX and music in-game
Play the Atlas Mission regularly and continually identify opportunities to improve audio quality
Contribute to recruiting new talent, as per the organisations needs
Minimum Qualifications
Passionate about working for a social cause and making a huge difference to the lives of underprivileged kids in India and other developing countries
Has at least 3 years of experience in sound design for games
Expert knowledge of sound mixing methods and tools
Proficient in Unity
Ability to implement audio scripting to achieve desired in-game audio features
Ability to optimize sound assets to meet memory budget and performance requirements
Ability to deconstruct audio implementation in other games
A scrappy, entrepreneurial attitude and drive that gets high-quality projects done quickly
English proficiency spoken and written